EDUCATION

University of Michigan, Taubman College | Master of Architecture | 05/2024 | ANN ARBOR, MI

University of Michigan, School of Information| Master of Science in Information (HCI) | 05/2024 | ANN ARBOR, MI

Huaqiao University | Bachelor of Architecture/Minor in Philosophy | 06/2019 | XIAMEN, CHINA



SKILLS AND DESIGN TOOLS

-       Gaming Engine: Unity, Unreal Engine

-       2D Graphic: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Auto CAD

-       3D Modeling: Revit, Rhino, Sketch-Up, Blender

-       Rendering: Enscape, V-Ray

-       Motion/Video Editing: After Effects,  Premiere Pro

-       Technical Skills: Sketch, Physical Modeling, Graphic design, Photography, Laser cutter, 3D Printing

-       Prototype: Figma, Vuforia

-       Programming language: JavaScript, Python, HTML / CSS, C#



ACADEMIC / PROFESSIONAL EXPERIENCE

Research Assistant | Taubman College | 05/2023 – 12/2023 | ANN ARBOR, MI

-       Created 3D models with Rhino, AutoCAD as the main designer to showcase suggestions to clients.

-       Established design goals, principles, and strategies that aligned with stakeholder objectives.


Graphic Design Intern | DoughMain Financial Literacy Foundation | 06/2023 – 08/2023 | Remote

-       Designed graphics for use in social media resulting in enhanced online visibility.


UX Researcher | NOAA / GLANSIS | 01/2023 – 04/2023 | ANN ARBOR, MI

-       Crafted an interaction map with Figma to decode the website's structure, establishing a foundational tool for future UI refinements.

-       Devised interview protocols and surveys, conducting 4 interviews to uncover users’ needs, informing product design enhancements.

-       Conducted comparative evaluation of 6 products, providing detailed benchmarks and informing design changes.

-       Executed a Heuristic Evaluation, rapidly prioritizing major usability issues.

-       Co-authored five literature reviews, synthesizing findings from interviews, surveys, and usability tests, presenting insights and solutions to clients.

-       Conducted usability tests to collect user feedback, uncover usability problems, and devise design refinements.


UX Researcher | U-M English Language Institute | 09/2022 – 12/2022 | ANN ARBOR, MI

-       Designed interview protocols and conducted 2 interviews to uncover the needs of different stakeholders.

-       Created an affinity wall based on the data gathered from interviews to categorize different problems, enhancing the team's decision-making process.

-       Wrote 2 research reports based on the findings to present the design solution to clients.


Designer | U–M Public Design Corps | 07/2022 – 08/2022 | ANN ARBOR, MI

-       Summarized literatures to create drawings to present an overview picture of a brownfield to public. 

-       Developed surveys with Arch GIS and designed a brochure to promote and get feedback of the project.

-       Created proposals with Rhino, Photoshop, and InDesign to demonstrate future use to local government.

-       Present design to public:  https://storymaps.arcgis.com/stories/2fa966a3830e4c4b8e22dd69e7bea0b4


Architectural Externship | Myefski Architects | 02/2022 – 03/2022 | CHICAGO, IL

-       Refined façade design of a store, using Photoshop.

-       Organized modeling with Revit, and did rendering with Enscape and Photoshop.


Researcher | U-M Arts Engine: Digital city + Connected Citizens | 01/2022 – 04/2022 | ANN ARBOR, MI

-       Conducted research on the prevalent use of cameras in Ann Arbor to gather initial data for the study.

-       Created design proposal for a public square to explore the ways of using technology of surveillance.


Architectural Intern | Zhejiang Jianyuan Architectural Design | 06/2020 – 08/2020 | HANGZHOU, CHINA

-       Led the project, including interview, initiation of the concept design, creation of proposals at different stages, using Rhino, Photoshop, InDesign, Illustrator and Enscape. 



EXHIBITION AND PROJECTS

Taubman College Thesis Exhibition | 05/2024 | ANN ARBOR, MI

-       Explored multicultural possibilities through literature review and historical image studies, utilizing After Effects, Premiere Pro, Photoshop, Unity, and Blender to create cinematic representations.


M-Hackathon
| 12/2023 | ANN ARBOR, MI

-       Responsible for coding and UI design of an augmented reality puzzle game with Unity and C#.


Patient Room Renovation | 1/2024 - 4/2024 | ANN ARBOR, MI

-       Investigated exiting patient room and renovated using virtual reality technology.


Permeable Connection | 09/2023 – 12/2023 | DETROIT, MI

-       Conducted interviews with DTE stakeholders.

-       Created design proposal and present to the clients.


Exhibition: The Contesting Landscape | Bi-City Biennale of Urbanism / Architecture | 09/2017 – 12/2017 | CHINA

-       Surveyed and mapped an old community using Photoshop and AutoCAD, ensuring accurate representation of community structures and layouts.

-       Created design proposal to rejuvenate the area, highlighting potential enhancements.